MIDP3.0

Uses of Class
javax.microedition.lcdui.game.Sprite

Packages that use Sprite
javax.microedition.lcdui.game The Game API package provides a series of classes that enable the development of rich gaming content for wireless devices. 
 

Uses of Sprite in javax.microedition.lcdui.game
 

Methods in javax.microedition.lcdui.game with parameters of type Sprite
 boolean Sprite.collidesWith(Sprite s, boolean pixelLevel)
          Checks for a collision between this Sprite and the specified Sprite.
 

Constructors in javax.microedition.lcdui.game with parameters of type Sprite
Sprite(Sprite s)
          Creates a new Sprite from another Sprite.
 


MIDP3.0

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