MIDP3.0

Uses of Class
javax.microedition.lcdui.game.TiledLayer

Packages that use TiledLayer
javax.microedition.lcdui.game The Game API package provides a series of classes that enable the development of rich gaming content for wireless devices. 
 

Uses of TiledLayer in javax.microedition.lcdui.game
 

Methods in javax.microedition.lcdui.game with parameters of type TiledLayer
 boolean Sprite.collidesWith(TiledLayer t, boolean pixelLevel)
          Checks for a collision between this Sprite and the specified TiledLayer.
 


MIDP3.0

Send a comment or suggestionVersion 3.0 of Mobile Information Device Profile Specification
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