M3G 1.1 -- Jun 22, 2005
A B C D E F G I J K L M N O P R S T V W X Y Z

P

PARALLEL - Static variable in class javax.microedition.m3g.Camera
Specifies a parallel projection matrix.
PERSPECTIVE - Static variable in class javax.microedition.m3g.Camera
Specifies a perspective projection matrix.
PICKABILITY - Static variable in class javax.microedition.m3g.AnimationTrack
Specifies the picking enable flag of a Node as an animation target.
PolygonMode - class javax.microedition.m3g.PolygonMode.
An Appearance component encapsulating polygon-level attributes.
PolygonMode() - Constructor for class javax.microedition.m3g.PolygonMode
Constructs a PolygonMode object with default values.
pick(int, float, float, float, float, float, float, RayIntersection) - Method in class javax.microedition.m3g.Group
Picks the first Mesh in this Group that is intercepted by the given pick ray and is in the specified scope.
pick(int, float, float, Camera, RayIntersection) - Method in class javax.microedition.m3g.Group
Picks the first Mesh or scaled Sprite3D in this Group that is enabled for picking, is intercepted by the given pick ray, and is in the specified scope.
postMultiply(Transform) - Method in class javax.microedition.m3g.Transform
Multiplies this transformation from the right by the given transformation.
postRotate(float, float, float, float) - Method in class javax.microedition.m3g.Transform
Multiplies this transformation from the right by the given rotation matrix, specified in axis-angle form.
postRotate(float, float, float, float) - Method in class javax.microedition.m3g.Transformable
Multiplies the current orientation component from the right by the given orientation.
postRotateQuat(float, float, float, float) - Method in class javax.microedition.m3g.Transform
Multiplies this transformation from the right by the given rotation matrix, specified in quaternion form.
postScale(float, float, float) - Method in class javax.microedition.m3g.Transform
Multiplies this transformation from the right by the given scale matrix.
postTranslate(float, float, float) - Method in class javax.microedition.m3g.Transform
Multiplies this transformation from the right by the given translation matrix.
preRotate(float, float, float, float) - Method in class javax.microedition.m3g.Transformable
Multiplies the current orientation component from the left by the given orientation.

M3G 1.1 -- Jun 22, 2005
A B C D E F G I J K L M N O P R S T V W X Y Z
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