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M3G 1.1 -- Jun 22, 2005 | |||||||||
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setFiltering that
selects the base level image, even if mipmap levels exist.
setFiltering that selects linear
filtering.
setFiltering that selects nearest
neighbor filtering.
setBlending, specifying that the
texel color is to be added to the fragment color.
setBlending, specifying that the
texture blend color is to be blended into the fragment color in
proportion to the texel RGB values.
setBlending, specifying that the
texel color is to be blended into the fragment color in proportion
to the texel alpha.
setBlending, specifying that the
texel color and/or alpha are to be multiplied with the fragment
color and alpha.
setBlending, specifying that the
texel color and/or alpha are to replace the fragment color and
alpha.
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M3G 1.1 -- Jun 22, 2005 | |||||||||
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