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MediaProcessorListener that will receive events generated by this MediaProcessor.
Player
to the module.
Player to the module.
AudioFormatControl controls the setting of the audio format.AudioVirtualizerControl is an effect to virtualize audio channels.CameraControl controls the features of the camera device.ChorusControl is an interface for manipulating
the settings of an audio effect called chorus and its special case flanger.Images from the Control.
CommitControl provides a mechanism to enable many audio parameters to be updated
simultaneously.ContainerFormatControl controls the setting of the container formats.EffectModule.
MediaProcessor object.
SoundSource3D.
DirectivityControl adds to OrientationControl a method for setting the directivity pattern of a sound source.DistanceAttenuationControl is an interface for controlling how
the sound from a sound source is attenuated with its distance from the Spectator.DopplerControl is an interface for manipulating the settings of an effect called
Doppler.EffectControl is an interface for controlling an abstract filter with various preset settings.EffectModule is a logical group of Players
and/or MIDI channels to which a common sequence of effects
can be applied.EffectOrderControl is an interface designed to
specify the order of effects represented by EffectControls.EqualizerControl is an audio EffectControl for manipulating
the equalization settings of a Player(s).ExposureControl controls the exposure settings of
the camera device.FlashControl controls the flash of the camera device.FocusControl controls the focus of the camera device.FormatControl controls the format used for storing media.unfreeze is called.
Control interface for the given channel.
Controls
for the given channel.
Control interface.
Controls
from the GlobalManager.
Image.
setReverbTime or implicitly via
setPreset (whichever was called last).
Spectator, which represents the listener
in the virtual acoustical space.
MediaProcessor
MediaProcessor input content types.
SoundSource3D.
GlobalManager handles the creation of
EffectModules, SoundSource3Ds and MediaProcessors.ImageFilter is an image effect that can be used to set various image filters
such as monochrome and negative.ImageFormatControl controls the setting of the image format.ImageTonalityControl is an effect that can be used to set various image settings such
as brightness, contrast and gamma.ImageTransformControl is used to crop, zoom, mirror,
flip, stretch and rotate images.Image to the Control.
Image to the specified position in the drawing list
and to the specified position on the picture.
setFocus method.
CommitControl.
GlobalManager, Spectator, Module and MediaProcessor.Controls for setting formats, for defining the effect processing network structure and for setting the audio panning.Controls for various 3D audio settings.EffectControls for audio and related assisting Controls.Controls for various camera settings.EffectControls for video and for still images.Controls for various tuner settings.LocationControl is an interface for manipulating
the virtual location of an object (usually a SoundSource3D
or the listener via the Spectator) in the virtual
acoustic space.MacroscopicControl is an interface for manipulating
the macroscopic behavior of a sound source when using 3D audio.MediaProcessor is an interface designed to post-process different media types.MediaProcessorListener is an interface that may be
used to receive events generated by a MediaProcessor.MIDIChannelControl is a Control that
gives access to MIDI-channel-specific Controls.Module is a logical group of Players
and/or MIDI channels.Images in the Control.
ObstructionControl provides a mechanism to control the overall level of an audio
signal flowing directly from a sound source to the Spectator.OrientationControl is an interface for manipulating
the virtual orientation of an object in the virtual acoustical space.OverlayControl controls the setting of
overlay images on top of video or still image.PanControl is an interface for manipulating
the panning of a Player in the stereo output mix.PriorityControl is an interface for manipulating
the priority of a Player among other Players.MediaProcessor has moved into UNREALIZED state.
MediaProcessor has moved into UNREALIZED
state.
MediaProcessor has moved into REALIZED
state.
MediaProcessor has
moved into STARTED state and is processing
input.
MediaProcessor has
moved into STOPPED state and paused
processing.
PlayerListener
when the tuning settings (usually the frequency) of a radio
Player
have been changed automatically for some reason.
PlayerListener
when the Programme TYpe (PTY) field of a Player
changes to "alarm".
PlayerListener when new data
is available via RDS on a Player.
RDSControl is an interface for accessing
the Radio Data System for VHF/FM sound broadcasting
(RDS) (BS EN 50067:1998) settings of a Player.MediaProcessor indicating that it has all
the information it needs to begin processing, but no processing is
currently in progress.
Image.
MediaProcessorListener that was receiving events generated by this MediaProcessor.
Player or all channels of a Player
from the module.
ReverbControl is an interface for manipulating
the settings of an audio effect called reverb.ReverbSourceControl is an interface for manipulating
the feeding from an object to the audio effect called reverb.CommitControl.
PlayerListener when the burst shooting stops
and the files have been stored into the file system.
SnapshotControl controls burst shooting with the camera.SoundSource3D represents a sound source in
a virtual acoustical space.Spectator represents the listener in the virtual acoustical space.MediaProcessor indicating that processing
has already begun.
MediaProcessor indicating that processing
was started but has been stopped temporarily.
PlayerListener when there has been
an error while storing the files into the file system.
TunerControl is an interface for controlling the
tuner settings of a Player.MediaProcessor indicating that it is not
ready to begin processing because the input and/or output have not yet
been set.
VideoFormatControl controls the setting of the video format of the audio-video format.PlayerListener when
shooting has been started as FREEZE_AND_CONFIRM.
WhiteBalanceControl is an image/video effect
for altering the white balance.ZoomControl controls the Optical and Digital Zoom (Magnification) of the digital camera device.
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